Artwork by Tammy Wetzel

Project 1: Mirror Quest

asymmetry is key

Mirror Quest is a tile based puzzle game released to the app store in 2019.  It focuses on themes of spatial problem solving and logic. To beat Mirror Quest one must understand the dynamics and relative positions of two separate avatars; despite its simplicity it poses a real challenge to those who play it. The full game is also available on this website as well as the app store.

Project 2: OSOU

touhou meets osu meets edm

OSOU is a rhythm based ‘bullet hell’ game that finished development in June 2023. As the name implies it is mash up of sorts of Touhou and osu! and features thematic elements from both games. OSOU is an ambitious project that is being built on the unreal engine to insure the highest quality of visual effects and performance optimization. The current build of the game is available for download.

Project 3: MageZero

mastering magic the gathering

MageZero is not a reinforcement learning (RL) agent in itself. It is a framework for training and managing deck-specific RL agents for Magic: The Gathering (MTG). Rather than attempting to generalize across the entire game with a monolithic model, MageZero decomposes MTG into smaller, more tractable subgames. Each deck is treated as a self-contained environment that can be mastered independently using focused, lightweight RL techniques.

This approach reframes the challenge of MTG AI from universal mastery to local optimization. By training agents within constrained, well-defined deck environments, MageZero can develop competitive playstyles and meaningful policy/value representations without requiring LLM-scale resources.